India Game Developer Summit Announces Program and Speakers

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The highly individualistic nature of the Indian Software Developer, coupled with their tolerance for divergent personalities make them a natural fit into the game development culture

(I-Newswire) February 18, 2010 - Summit Draws Endorsement and Support from IGDA, NVIDIA, Adobe, Ubisoft, Playdom and more

Bangalore, February 18, 2010: The highly individualistic nature of the Indian Software Developer, coupled with their tolerance for divergent personalities make them a natural fit into the game development culture. India Game Developer Summit 2010 (Lite Ed) is being organized with the mission to pump the blood of Indian game developers and re-invigorate the ecosystem at large. India GDS is the quintessential Indian game industry event focused on inspiring, connecting and educating the Indian game developer ecosystem. Featuring top-notch keynotes from luminaries, visionaries and gaming gurus IGDS has announced the line-up of speakers and stellar sessions covering everything from GPU Computing for games, open source for your game development, bootstrapping for mobile game development, high fidelity dynamics in games, leveraging flash for your games, lessons from the trenches on becoming an Indie game developer to much more. The summit will be held 27 February 2010 in Bangalore.

The first of its kind in India, IGDS provides a high quality summit experience where the most intelligent minds and proactive gaming organizations converge to create a high-quality learning experience, and inspire, connect and educate the Indian game developer ecosystem.

Featured speakers at IGDS 2010 include Carl Jones of Crytek, Ashu Rege of NVIDIA, Harish Sivaramakrishnan of Adobe, Keita Iida of NVIDIA, Philippe Vachey of DSK Supinfocom, Robin Alter of Kreeda Games, Tridib Chowdhury of Adobe, Rev Lebaredian of NVIDIA, Sumit Gupta of BitRhymes, Hemanth Sharma of Adobe, Simon Green of NVIDIA, Varun Nair of Blue Frog, Krishna Pediredla of Drona Labs, Jithin Rao of Ubisoft and Imran Khan of FXLabs. The program includes:

• GPU Computing for Games
• Introduction to Stereo 3D for Games
• Challenges in Managing the Lifecycle of a Multi Platform Mobile Game
• Create, Distribute and Monetize your Games using Adobe Flash Platform
• Building Gaming Experience for Mobile & Devices
• Becoming an Indie Game Developer
• Technology And Market Trends In The PC Game Industry
• Open Source for Your Game Development
• Bootstrapping for Mobile Game Development in India
• High-fidelity Dynamics in Games
• GPU Computing for Games
• Advanced Visual Effects for Games
• Preparing for the Great Indian Social Gaming Rush
• The Business of Online Games
• Quality Asset Creation & Sound As A Storyteller
• Open Source for Your Game Development
• The Creative Core Team
• Creating Successful Online Games
• Sell your Game, Adopt a Game Designer!
• Stretching Torque to Duplicate a Commercial AAA Game Engine in Ghajini

India GDS is endorsed by the International Game Developer Association (IGDA). Companies sponsoring and exhibiting at the summit include Adobe, NVIDIA, Ubisoft, Playdom, DSK Supinfocom and Aiga among others. Attend IGDS to get inspired, learn from the gurus who have gamed their way to success, and join a club that seeks competence to grab a share in the $43 billion global gaming development pie. Additional information on the summit content, registration information, and promotional opportunities available at www.gamedevelopersummit.com.

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online game   game programming.   game developers   online gaming   Gaming Event   Gaming Conference   Gaming Summit   Game Industries  

February 18, 2010

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